IRC HORSE RACING
2018-2025

COMMANDS

Below are all of the commands available while in #HorseRacing. We have broken these down to General commands, Betting commands and Ownership commands.

/msg IRCHorse register <password>

This will set your nickname as the registered username and the password will be required to login every time you join #HorseRacing. No commands will function without first logging in.

/msg IRCHorse login <password>

This allows you to login and access your commands and money.

/msg IRCHorse logout

This command allows you to log out, however it costs $2000 to do so, to ensure tax hiders don't get away.

/msg IRCHorse changepass <password>

Use this command to set a new password for your nickname.

!info <horse>

Gives great detail about a horse, including all the statistics you will need to know, and many that aren't listed during the field listing.

!form <horse>

Gives their recent performance information, their jockey and their weight.

!profile <user>

A brief summary of that players position in the game. How much cash have they got? Do they own just the one horse or have they got a few? Find out by profiling them, or just find out your current status by typing !profile.

!stables <user>

A more indepth !profile command, that allows you to see exactly what the person owns as far as cash and individual horses. It lists the horses and their successes.

!players

Check how many players are active or logged in.

!givecash <ht/g/L/r/j> <user> <amount>

You must be authorised by a helper first, in order to transfer a large amount of cash to another user. There are five types of transfers.


Horse Transfer
!givecash HT thriller 750000

This type of transfer is used for paying for a purchased horse off another user. It must be authorised.


Gift
!givecash G thriller 50000

This type of transfer is used to give a gift to another user. This does not need to be authorised, but has limits.


Loan
!givecash L thriller 1000000

This type of transfer is used to Loan to another user. It must be authorised and you will be provided with a Loan Number to keep track of repayments on this loan. The !checkloan command applies for loan tracking.


Loan Repayments
!givecash R thriller 500000 <loannumber>

This type of transfer is used to make a Loan Repayment to another user. It must be authorised and you must include your Loan Number to specify which loan. The !checkloan command applies for loan tracking.


Jackpot Donation
!givecash J 50000

This type of transfer makes a donation to the Trifecta Jackpot.

!broke

If you're broke, you can use this command to get back into the game. However, you'll have to wait 5 - 10 minutes before the cash will be given to you.

!away <date>

We all need a break, and if you do decide to take a break from IRCHorse, then you are able to set yourself away using this command. It will temporarily suspend your account and allow no access until a helper unsuspends it for you. We also require a date for a rough idea of when you will be returning, but you can be guaranteed that your horses will still be in your keep on return.

!tripartner <user>

Want to know if there is a free agent in the Trifecta Teaming world? ..or is your trifecta partner not including you in his wins? Find out by using the command !tripartner to determine a users trifecta partner.

!change

Quite often for one reason or another a user may get an total amount such as $320999.8372 - If you want to round your change to something a little neat (one decimal point) use this command. We need all donations!

!breakdown

Tells you who's in front in regards to earnings! If the Turf Club is in front, they charge taxes, if the punters are winning, as a reward taxes are not activated.

!checkdist <horse>

An alternative method to using !info to check your horses current racing distances - related to !setdist.

!highest

Who is the best horse this season? Find out the top winning horse and the top prizemoney earner.

/msg IRCHorse vacant

This will send you a list of vacant horses, with their details, in a txt file. Updated every three hours.

/msg IRCHorse injury

This will send you a list of injured horses.

!jackpot

This will notify the channel of the current Trifecta jackpot able to be won.

!active

This will notify the channel of the current active status of horses in IRC Horseracing. An average horse in a competition with only 30% active horses will obviously perform a lot better due to the drop in class.

!jockey fees

This will show you the percentage of races won by jockeys, however don't be fooled, Michael Hall riding 90% of horses will always beat John Default who only rides 10% of horses in IRCHr.

!tacup

This will show you the current holder on the Tax Avoidance Cup.

!records

This will show you the best times for the season over all distances.

!groupcalender

This will send you the Group Race plan.

!lots

This will tell you how many foals are able to be purchased at the present.

/msg IRCHorse report <racenumber> <bug>

Use this command to report a bug, be sure to include the race number located at the top of the race listing.

!security

This allows you to turn your security system on. This will mean you can NOT be robbed, however it also means you CAN NOT rob anyone. Purely a personal thing.

!taxtime

If you've been taxed, you will receive a certain period of time where you'll be free from tax, to check how long you have of tax free time left, use this command.

!fnumbers r <number-amount>

Use this command to choose three random numbers.

!fnumbers <number1> <number2> <number3>
Use this command to choose your own numbers.

Many believe the time between races is simply too long and with casino providing little fun, IRCHorse has introduced favourite numbers! After every race, an announcement will sound that a new Favourite Numbers game will begin in two minutes. Players can buy up to three numbers between 1 and 30, selecting their own or have them randomly chosen. Once time is up, the bot will then randomly select five numbers between 1 and 30, if you've got one of those numbers, you'll win seven times the number price! Number price changes every game and ranges from $5000 each to $50,000 each.

!lookup <horse>
!studsearch <horse>

These commands allow you to look up the breeding of old horses, view their retirement date and view their achievements. Stud search will allow a user to view all current horses in the competition that are bred from a particular runner

!bet <W/P/WP/M> <amount> <horse>

Allows you to bet a certain amount on a horse that is competing in that race. W stands for a win bet, P stands for a place bet and doing W and P together results in an each-way bet (costs double, counts as one bet). You can also do !bet M <amount> for a mystery bet.

!claim <ticketnumber>

If you've had a win, just like any TAB, they don't just give you the money you need to claim it. To do this you use the !claim command followed by the ticket number you are given when you made your bet.

!clearbet <ticketnumber>

If you make a mistake, before the running of the race, you may clear your bet and have your money refunded.

!quinella <amount> <horse1> <horse2>

You can now place quinella bets, allowing you to choose two horses in any order. Unlike a trifecta, you will receive a calculated dividend that will be announced during the results, ignorant of how many people have successfully won the quinella. For example, if you bet 1000 on a quinella, and the dividend pays 30/1, you have won yourself $30,000. Maximum quinella bet is the same as the bet maximum. Quinella bets cannot be cleared.

!trifecta M or !trifecta <horse1> <horse2> <horse3> [e]

See if you can guess 1st, 2nd, 3rd in order! Cost of this bet is $1000. Every time a bet is placed by any user the jackpot increases by $5000. The order of your horses can be in any order to win the trifecta jackpot. There is no need to claim this bet as it will automatically be announced to the channel if successful. One trifecta bet per person. Trifecta bets cannot be cleared.

By placing an e at the end of a numeric trifecta (!trifecta 1 2 3 e), you can win the $250,000 trifecta exact bonus!

/msg IRCHorse tip

Although there is a fee, the information provided in legitimate information in helping you find a winner or placer that will increase your cash! Information provided relates to horses that have been in good form, are suited or not suited to the conditions, or have trained well and are due for an improved run.

!mclaim <on/off>

Allows you to have your bets msg'd to you, so you don't have to scroll up looking for your claim numbers after a race..

!betlimit

Having trouble placing a bet? One of your settings may not be correct. Use this command to set to default.

!casino <red/black> <amount>

Only for the new users with less than $100,000. Try and guess whether the spin will land on red or black and double your money! Only available when casino is active.

!settripartner <user/none>

Trifecta's are not easy to win, so why not team up! You can set your trifecta partner and for every trifecta you win, they will automatically receive half. However, make sure they set you as their trifecta partner also, so you win when they do too! You can check people's trifecta partners by using the !tripartner <user> command and to turn off a Trifecta Partner, simply !settripartner none

!casino <red/black> <amount>

Take Craig on at his crazy casino, odds are 2/1 and you can bet up to a million dollars. Only when casino is activated by a senior helper.

!sendform <horse>

You can now really crunch the numbers by having a txt file sent to you with all of specific horses races. You can find out their better distances, see what conditions and horses they struggle against and use the information to make better ownership and punting choices.

!barriers

Check the winning percentages from each barrier.

To Start: !hvh <amount> <nick/open> <horse>
To Accept: !hvh accept <betnumber> <horse>

Line Betting is betting that one horse will beat another over the line first. You can challenge a nick to a Line Bet for a certain amount and they have the choice whether or not to accept. If they do, who ever chooses the horse that finishes over the line first is victorious. If you want to open the offer to anyone, you can type !hvh <amount> OPEN <horse>

Only 1 user can accept each Line Bet! Turf Club takes 5% commission on all line bets, so if you get bet $50,000 and win - you get $97,500 back ($50,000 x 1.95)

!buy <horse>

If you have the amount required to purchase the horse, then do so using this command. Your name will appear in the owner information section of the horses profile.

!stud

Providing that there is a LOT (A Foal Space) available, you may use this command to breed a new horse. It will randomly decide the Stallion (father) and the Dam and will charge the Lot Price. You can use !lots to work out the current price and whether there is room available to breed a new horse. You may submit a name request for your new horse, and the horse will be born in 24 hours, but will have to be trained using the !train command which will also cost a substancial amount.

!sell <horse>

Strapped for cash or did you buy a born loser? Sell the horse with this command.

!withdraw <horse>

Did your horse just win $75,000 and your tight for cash? Then withdraw his prize money and use it for betting or even purchasing another horse. To withdraw prizemoney from your entire stable, you can use !stablewithdraw

!givehorse <user>

Allows you to give horse to another person. Abusers of this command will be banned for life. (Used for selling horses to other users)

!nominate <horse>

If you own a horse and believe it is good enough to win one of the Cup races (and it has passed all the race requirements) then nominate it for the next major race!

!jockey MD/KO/JD/LT/RR/AS <horse>

There are six jockeys for you to choose from to ride your horse, each with their own characteristics and having positive and negative points about them, relating to price, skill and weight. Visit the Getting Started page of this website to read about their characteristics.

!setdist <max/min> <racedistance> <horse>
!setdist <minracedistance> <maxracedistance> <horse>

For tactical reasons again, it may not be beneficial for your sprinter to run over long distance races or for your stayer to be running over the short courses. For this reason you can restrict your horse by setting a minimum and a maximum distance, for example by ensuring that it only races in races between 900m to 1600m and therefore giving itself a better chance of winning each race. Minimum is 900m, Maximum is 3200m.

Single: !setclass <Metropolitan/Provincial/Rural/All> <horse>
Multiple: !!setclass <Metropolitan-Provincial-Rural/All> <horse>

If your horse is floating in and out of Metropolitan races and continuously getting beaten, then perhaps he would be better suited spending time in the Provincial circuit where he has a better chance of winning. If you're horse is in excellent form and you want to maximise his earnings, then locking him into the Metro circuit will ensure he races in only the highest prizemoney races. You can now also restrict your horse to two classes to better manage wins and weight, without restricting your horse and therefore not racing enough. This can be achieved by !setclass Metropolitan-Provincial <horse> and !setclass Provincial-Rural <horse>

!status Yes/No/Retire <horse>

For tactical reasons it might be an idea to rest your horse - for every 15 minutes a horse is set to NO, he will regain 1% in freshness and after returning to 100% or an improved level, he or she will improve in performance. Also Weight advantage/cash flow problems etc. By setting their Active status to No, a horse will not run. If you choose to retire your horse, then you'll be eligible for their foal. Horses will automatically be statused YES at the start of a new season.

!allstatus <Yes/No>

Allows you to change the status for all your horses, providing they are not injured.

!doctor

Call a doctor to the stable to uninjure your horse! Cost is a few hundred thousand and there is no guarantee your horse will actually be uninjured. In fact he might uninjure another players horse! But desperate times call for desperate measure and with a Group race approaching, it might be your only hope! (!doctor fee for the current fee)

!fatigue <horse> or !stablefatigue

This will allow you to check the freshness or the fatigue of your horse and make a decision on whether to rest them. To check all your horse's fatigue at once you can use !stablefatigue, without having to access the information from !stables.

!barcham <horse>

An alternative to keep your horse up and running and in a fresh state, is to increase its fatigue through the use of the Air Barrack Chamber. Allowing a horse to access this technology costs a pretty penny, however when a horse is in good form or you're itching to get them back on the track this could be the best way!

!upgradestable

When you've really become a success, you'll have the option to upgrade your stables. From the beginning of the game you will be allowed to own 1 horse. You can upgrade your stables to the following tiers for the following prices. You must buy bronze, silver, gold, platinum, titanium, emerald, diamond, rhodium and topaz sequencially.

  • Bronze - $5mil - two horses
  • Silver - $10mil - three horses
  • Gold - $20mil - four horses
  • Platinum - $30mil - five horses
  • Titanium - $40mil - six horses
  • Emerald - $50mil - seven horses
  • Diamond - $60mil - eight horses
  • Rhodium - $70mil - nine horses
  • Topaz - $80mil - ten horses
!listed / !group

This command provides details for the next Listed and Group race.

!prizemoney <horse>

Allows you to check your total prizemoney earned for an individual horse since your previous inquiry.

!stableprize

Allows you to check your total prizemoney earned by your stable since your previous inquiry. This also resets individual earnings.

!totalwon

Allows you to check your total prizemoney earned for an entire season.

!sendform <horse>

You can now really crunch the numbers by having a txt file sent to you with all of specific horses races. You can find out their better distances, see what conditions and horses they struggle against and use the information to make better ownership and punting choices.

If you have an idea for a new command or feature, please let one of the Staff know.

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